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- USA
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13
For Your Every Summer RSVP, with Code: SUMMER15
Description
Fear of A Daily PlanetClouds of plastic paper in a faded rainbow of colors litter local space out here. Flyers, posters, books, pamphlets, and more, all printed in black ink that smells of burnt cedar and petroleum. The pages are filled with everything from amateurish prose and Dada tinged nonsense to eloquent poetics and studied design. The only recurring elements are newspapers intimately describing the misery of working for the weapons manufacturer Taiyang Macht and
Clouds of plastic paper in a faded rainbow of colors litter local space out here. Flyers, posters, books, pamphlets, and more, all printed in black ink that smells of burnt cedar and petroleum.
The pages are filled with everything from amateurish prose and Dada-tinged nonsense to eloquent poetics and studied design. The only recurring elements are newspapers intimately describing the misery of working for the weapons manufacturer Taiyang-Macht and alluding to sabotage and assassinations by the company, with all claims made by one "Inside Source."
Whether tracing these prints, hunting a corporate blackmailer, or responding to a strange distress call, your crew's arrival signals the beginning of the end for the ancient printer colony of Burgom's Haven.
Fear of a Daily Planet is a 36-page TTRPG dungeoncrawl through a planetary colony built only to print Etaoin Shrdlu Stellarcomms employee handbooks, for the sci-fi horror RPG Mothership. Abruptly cut off from the company in its tumultuous switch to a fully digital infrastructure, the colonists were left on their own for 1,000 years.
Their descendants, now starving, are stuck between four dark print cults, each searching for their hidden god, Etaoin Shrdlu. In this desperate place, the players will hunt for a bounty, a former Taiyang-Macht engineer wanted for stealing company hardware almost a century ago. Everyone's tight-lipped about what he'd be doing in a forgotten backwater colony like this...
Contents:
- An isolated, print-obsessed culture channeling messages from beyond to feed their daily art despite looming crises
- 10 Colony locations with almost 40 keyed rooms
- 4 Cults vying for control of the colony, each with their own monstrous creation
- 8 NPCs struggling among the masses to survive, seize power, or escape
- A D100 “I Read the Paper” table
- and more!
Shipping Notes
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